N64 Plugins Pack
From: http://bhemuhelp.co.nf/downloads.html
Packed: 3/31/2013

If you found this link with a search engine, click the link above to find the download to the N64 Plugins Pack.

For documentation on plugin configuration settings, read the included Plugin Configuration Settings.html document.
Do not adjust text size or font on this page, or it will not display correctly. I'm too lazy to make webpages the preferred way.
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I have also included an updated version of the z64.conf file with some of the game specific changes found in my N64 Configuration List, along with some fixes for a few other games. The settings included do not make every game playable, and were basically left there from testing experiences.

Note: Don't forget about Jabo's plugins that come bundled with Project64, which I cannot distribute! It is best if you obtain all versions of the graphics plugins, because older versions of Jabo's plugins can sometimes work better than the newer versions of plugins for certain games. Scroll down to the Jabo's Plugins from Project64 section for some simple instructions on how to gather them up.
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Introduction:

The best and latest versions of N64 plugins are not usually easy to locate, which is the reason I have created the plugins pack. There is no real archive on the internet with the latest plugins. This pack is an attempt to gather the latest and most useful N64 plugins and all of the files that they require to work into one archive. I do not create these plugins, and I take no credit for them. I only gather them so I can help spread the authors' hard work to others, and ease those who are trying to find them.
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Installing the Plugins:

Installing plugins is a very simple process. All you have to do is copy the contents of the Plugin folder found in this archive into the Plugin folder of an emulator. Project64, Mupen64, and 1964 are great examples, because they all have a folder in their directory named "Plugin". You must do this for every emulator you use.
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Installing the Required Files:

I have removed many of the older plugins that required many of the old dll libraries. There should only be a few to worry about now:

glew32.dll - Used by z64 plugin.
glide3x.dll - Used by Glide64 plugin.
msvcp71.dll, msvcr70.dll, msvrc71.dll - Used by 1964 plugins.

Simply place them in the main folder of the emulator you wish to play on, NOT in the plugins folder.
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Jabo's Plugins from Project64:

Jabo's Direct3D6 1.5
Jabo's Direct3D6 1.5.1
Jabo's Direct3D6 1.5.2
Jabo's Direct3D8 1.6
Jabo's Direct3D8 1.6.1
Jabo's DirectInput7 1.6.1
Jabo's DirectSound 1.6.1

Project64 authors do not want their plugins distributed outside of the emulator's setup files, but the setup files may be redistributed as long as they are not modified. This is a quote from the Project64 user manual:

You may NOT repackage Project64 (add, remove, alter files) without the authors' permission - this INCLUDES distribution of Jabo's and Zilmar's plugins seperately - they are a part of Project64. It's also best for users if they get the complete package and documentation. You are welcome to distribute the original archive as long as you do not charge for it.

To respect their wishes, I have included links to the installers for Project64 1.5, 1.5 SP1, and 1.6 to easily obtain Jabo's Plugins with a simple set of instructions of how to place them all into the same folder.

Download Project64 v1.5
Download Project64 v1.5 SP1
Download Project64 v1.6
Download Project64 v1.6 Plugin Update

All versions of Jabo's plugins have their use, so it is a good idea to have them all. Follow the steps below to obtain all 7 of Jabo's plugins to use in other emulators. I have used a simple renaming scheme so they can all be stored in the same directory. This process will probably take around 5 minutes to complete.

Steps to Obtaining the Plugins:

[1.] Install Project64 v1.5, do NOT install v1.5 SP1 just yet.

[2.] Travel to the Plugin folder, find Jabo_Direct3D6.dll, and rename it Jabo_Direct3D6A.dll. This is version 1.5 of the D3D6 plugin (Jabo's Direct3D6 1.5).

[3.] Copy the plugin from the folder to somewhere safe. Keep this version of Project64 installed because v1.5 SP1 requires a valid installation.

[4.] Install Project 64 v1.5 SP1, do NOT install v1.6 just yet. This version will overwrite some of v1.5's files.

[5.] Travel to the Plugin folder, find Jabo_Direct3D6.dll, and rename it Jabo_Direct3D6B.dll. This is version 1.5.1 of the D3D6 plugin (Jabo's Direct3D6 1.5.1).

[6.] Copy the plugin from the folder to somewhere safe. You may remove this version of Project64 now if you desire.

[7.] Install Project 64 v1.6, do NOT install v1.6 Plugin Update just yet or it will overwrite v1.6's plugins.

[8.] Travel to the Plugin folder, find Jabo_Direct3D6.dll, and rename it Jabo_Direct3D6C.dll. This is version 1.5.2 of the D3D6 plugin (Jabo's Direct3D6 1.5.2). This step isn't entirely necessary, but it follows my naming scheme.

[9.] While you are still in the Plugin folder, find Jabo_Direct3D8.dll and rename it Jabo_Direct3D8A.dll. This is version 1.6 of the D3D8 plugin (Jabo's Direct3D8 1.6).

[10.] Copy the plugins from the folder to somewhere safe. Keep this version of Project64 installed because the v1.6 Plugin Update requires a valid installation.

[11.] Install the Project 64 v1.6 Plugin Update.

[12.] Travel to the Plugin folder, find Jabo_Direct3D8.dll, and rename it Jabo_Direct3D8B.dll. This is version 1.6.1 of the D3D8 plugin (Jabo's Direct3D8 1.6.1). This step isn't entirely necessary, but it follows my naming scheme.

[13.] You can also grab Jabo's other plugins while here: Jabo_DInput.dll (Jabo's DirectInput7 1.6.1), and Jabo_Dsound.dll (Jabo's DirectSound 1.6.1).

[14.] You now have seven Jabo plugins to use in other emulators. Simply copy them to an emulator's "Plugin" folder.
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Any suggestions or additional info, such as more accurate info than what I have stated, don't hesitate to contact me and I'll corrections.
Email: bighead.0@gmail

Graphics Plugins
1964Video N64 Video Plugin DX8
1964Video-DX8.dll
More compatible than DX9 version, this version is from 1964 v1.2 r146.
1964Video N64 Video Plugin DX9
1964Video-DX9.dll
This plugin comes with 1964 v1.2 r112. It was eventually removed (but has some use).
Direct64 v0.5.0.3.25
Direct64 v0.5.03.25.dll
There is 2 versions of this plugin. The "b" version should be faster than the original.
Glide64 Final (revision 282)
Glide64.dll, GlideHQ.dll
The official final version of Glide64 by Gonetz. This plugin has the highest compatibility.
glN64 v0.4.1
glN64_v0.4.1.dll
Orkin's OpenGL graphics plugin. The configuration is very similar to the Direct64 plugin.
TR64 OpenGL v0.9.3
TR64_OGLv0.9.3.dll
This is an OpenGL plugin by Icepir8. The ucode needs to be manually selected.
z64gl r17
z64gl.dll
Ziggy's LLE graphics plugin. It requires an RSP to function, three are included with this pack.

Audio Plugins
1964 Audio version 2.7
1964Aud.dll
This is the audio plugin that was ripped from 1964 v1.2 r146.
Azimer's HLE Audio v0.56 WIP 2
AziAudio0.56WIP2.dll
Probably the most accurate audio plugin in existence by Azimer.

z64 RSP Plugins
RSP emulation Plugin v1.4
z64-RSP-Ziggy-PJ64.dll
This is a modified version of the PJ64 v1.4 RSP by ziggy to work with z64.
z64 RSP emulation Plugin
z64-RSP-Ziggy-z64RSP.dll
Another RSP plugin by ziggy. This plugin is more compatible than the above but not as fast.
z64 RSP R17 Simple Interpreter
z64-RSP-AngryLion.dll
An RSP by angrylion, this one gets Stunt Racer 64 and World Driver Championship working.

Input Plugins
Adaptoid Plugin v1.0
Adaptoid_v1_0.dll
This plugin is for the N64 Adaptoid USB adapter. It is rumored to support the Voice Pak.
N-Rage's Input v2.3c
NRage_Input_V2
The best input plugin, highly configurable, and supports MemPak, RumblePak, and TransferPak.
Plugins included with this pack: