Taz Express
- (U) Version Unreleased
- (U)
- (E) (M6)
- Mupen64 0.4
- Glide64 Final
- Basic Audio Plugin
- (Minor) Flickering text during story.

Note: Use the included basic audio plugin and the RSP plugin that comes with this version of Mupen64. It is difficult to find a Windows build of Mupen64 0.4, so I'm offering a link here.
- 1964
- 1964 v1.2
- 1964Video DX9 r112+
(DirectX Render Engine)
- 1964 Audio v2.7
- (Minor) Incorrect graphics in Taz spin effect (black boxes).
- (Minor) Missing story and pause screen options. Configure 1964Video, enter the Current Game Options tab and change "Frame Update at: At VI origin update". May fix other issues.

Note: 1964 works well but only when combined with a plugin based on Rice's, with other plugins the game will fail to load.
Telefoot Soccer 2000
- (F)
- Mupen64
- z64 r17
- z64 PJ64 RSP Plugin v1.4
- Azimer's HLE v.0.56 WIP 2
- (Minor) Many various minor graphics errors.
- (Minor) Player's occasionally lose their shoes and socks.

Info: The z64 plugin is the only one that gets most graphics in this game correct. There's a few errors, nothing serious.
Tetris 64
- (J)
- Project64
- Mupen64
- 1964
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
None
Tetrisphere
- (U)
- (E)
- Mupen64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
None

Info: Music skips in both Project64 and 1964. Azimer's audio generates constant noise that begins just before starting a round. Either the Project64 or the Mupen64 RSP works well.
Tigger's Honey Hunt
- (U)
- (E) (M7)
- Project64
- 1964
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Minor) Text is slightly corrupted.

Info: The game may run slightly faster than normal, which in this case is a plus. You may try to sync game to audio if this bothers you, but it causes a huge decrease in performance.
Tom and Jerry in Fists of Furry
- (U)
- (E) (M6)
- Project64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
None

Info: Project64 is the only emulator that does not hang at the character selection screen. Glide64 is the only plugin to get both correct textures and correct depth for shadow images.
Tom Clancy's Rainbow Six
- (U)
- (E)
- (F)
- (G)
- 1964 UF v3
- Project64
- Mupen64
- Glide64 Final
- 1964Video DX9 r112+
(DirectX Render Engine)
- Azimer's HLE v.0.56 WIP 2
- Jabo's Direct Sound 1.6.1
- (Minor) 1964Video has texture errors. Configure the plugin  click on the Current Game Options tab and check the option "Increase TextRect Edge". This will correctly line up edges.

Info: This game can take advantage of N64 overclocking. Do  not use 1964Video with Project64, it suffers from FPS drops.
Tommy Thunder
- Unreleased Prototype
- (U)
- 1964
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
------------------------------
None

Info: This game was never fully developed. The demo of the game has many bugs and has no sound. Use 1964 to play it because it is the fastest; Project64 and Mupen64 are slow.
Tonic Trouble
- (U) (V1.1)
- (E) (M5)
- 1964 v1.2
- 1964 UF v3
- Project64
- Mupen64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Minor) Screen transistions in Project64 and Mupen64 are slow (menu selections, story, pausing the game, anything).
- (Minor) Missing pause screen transition effects. Configure Glide64, and enable the option "Read every frame (slow!).

Info: This game can take advantage of N64 overclocking.
Toon Panic
- Unreleased Prototype
- (J)
- Project64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
None

Info: To get the correct graphics effects, config Glide64 and enable "Read every frame (slow!)". Also, uncheck- "Enable frame buffer emulation" to prevent the game from hanging. The development for this game was far from finished, most characters are not here and only multiplayer has gameplay. The video here is worth a watch for more gameplay options.
Tony Hawk's Pro Skater
- (U) (V1.0)
- (U) (V1.1)
- (E)
- Project64
- Mupen64
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
None

Note: The Glide64 help file says to use Project64, although it  has been tested it and seems to run fine in Mupen64 as well.
Tony Hawk's Pro Skater 2
- (U)
- (E)
- Project64
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Minor) Errors in the menu wheel. This can be improved on by using the HQ4X enhancement (this is not a complete fix).

Info: Most plugins have missing shadows or shadow errors.
Tony Hawk's Pro Skater 3
- (U)
- Project64
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
None

Info: Most plugins have missing shadows or shadow errors.
Top Gear Hyper Bike
- (U)
- (E)
- (J)
- Mupen64
- Jabo's Direct 3D8 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Moderate) Many graphics errors in the race track.
- (Moderate) Slowdowns occur more often than not.

Info: All graphics plugins have errors in this game. Jabo's is the most tolerable out of them all, so it's the only one listed.
Top Gear Overdrive
- (U)
- (E)
- (J)
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Minor) Graphics errors during car amd race track select screens. Change any game option to make stats viewable.

Note: Configure Glide64 and uncheck "Enable frame buffer emulation" or the game hangs after selecting a race track.
Top Gear Rally
- (U)
- (E)
- (J)
- Project64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- (Moderate) No audio and no way to fix it so there is audio.

Info: This configuration runs at normal speed but no sound.
- Mupen64
- Glide64 Final
- 1964 Audio v2.7
- (Moderate) Sound works but is very garbled.
- (Major) Game runs way too fast. You may want to play with the 'Speed Modifier' in Options > Settings > General. The (+) and (-) Buttons on the Number Pad can also adjust speed.

Note: This game suffers from problematic audio. This config does have some audio support but very glitchy. Most plugins produce no sound or it comes out garbled. Mupen64 and the 1964 Audio plugin produces some sound, but the game runs too fast. You can play around with the speed adjustments to get closer to a playable speed, but then the audio will suffer.
Top Gear Rally 2
- (U)
- (E)
- (J)
- Project64
- 1964
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Minor) Errors in some intros with Jabo's graphics plugins.
- (Minor) Game may run faster than normal (except during a race) but this might be the normal speed on the Nintendo 64.
Toy Story 2
- (U)
- (E)
- (J)
- (F)
- 1964 UF v3
- 1964 v1.2
- Project64
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Minor) Slowdowns not present in overclocking emulators.

Note: This game pushed the hardware limits of the N64, so it experiences slowdowns. There is no tweaks for Project64,
but it runs faster than other emulators. In 1964 v1.2, set the overclock to 300MHz. This will really smooth out framerates
but I am not entirely sure if this has any impact on stability.
Transformers - Beast Wars Metals 64
- (J)
- 1964 UF v3
- 1964 v1.2
- Project64
- Jabo's Direct 3D8 1.6.1
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- Jabo's Direct Sound 1.6.1
None


Info: These games can take advantage of N64 overclocking.
Framerate seems much higher and removes all slowdowns.
Transformers - Beast Wars Transmetal
- (U)
Triple Play 2000
- (U)
- 1964
- Project64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- Jabo's Direct Sound 1.6.1
- (Minor) Performance issues, slowdowns, low framerate.
- (Minor) Missing screens in TV monitors. Configure Glide64, and enable the option "Read every frame (slow!)" to fix.

Info: 1964 seems to perform much faster than Project64.
Tsumi to Batsu - Hoshi no Keishousha
- (J)
- Project64
- Mupen64
- 1964
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- (Minor) Jabo graphics plugin has errors during cutscenes.
Turok - Dinosaur Hunter
- (U) (V1.0)
- (U) (V1.1)
- (U) (V1.2)
- (E) (v1.0)
- (E) (v1.1)
- (E) (v1.2)
- (G)
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
None


Info: Most graphics plugins have an issue with wall textures repeating. This can be corrected in Jabo's video, but Jabo's suffers from depth issues. Some emulators may have game breaking issues. Project64 might experience a timing issue that prevents access to level 4, and also may start to crash randomly after 3 and beyond. 1964 might suffer instability, I would suggest trying 1964 Audio v2.7 if attempting to use it.
Tokisora Senshi Turok
(a.k.a. Jikuu Senshi Turok)
- (J)
Turok - Rage Wars
- (U) (V1.0)
- (U) (V1.1)
- (E)
- (FI)
- Project64
- Mupen64

- Glide64 Final
- Jabo's Direct 3D8 1.6
- Jabo's Direct Sound 1.6.1
- (Minor) Green borders/lines around the edges during some menus and character selection screen. This can be fixed in Glide64 by enabling- "Filtering mode: Force Point-sampled".
Turok 2 - Seeds of Evil
- (U) (V1.0)
- (U) (V1.1)
- (E) (M4)
- (G)
- (FIS) (M3)
- Project64
- Mupen64
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- (Minor) Map occasionally flickers in Jabo's graphics plugin.
- 1964 v1.2
- 1964 UF v3
- Glide64 Final
- 1964 Audio v2.7
- (Minor) Minor audio issues.

Info: This game benefits from N64 overclocking. Slowdowns
caused by explosions are completely smoothed out, and the average FPS is a lot higher. 200MHz-300MHz should suffice.
Turok 3 - Shadow of Oblivion
- (U)
- (E)
- Project64
- Mupen64
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6
None
Twisted Edge Extreme Snowboarding
- (U)
- (E)
- Project64
- Mupen64
- Glide64 Final
--------------------------
- (Minor) Various minor graphics errors.
- (Major) No audio no matter what plugin is used.

Info: The audio in this game does not work, so use any audio plugin. Azimer digs into the issue in an emutalk post: >here<
Bighead’s N64 Multiple
Game Configuration List

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