Quake 64
- (U)
- (E)
- Mupen64
- Project64
- 1964
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
None
Quake II

- (U)
- (E)
- 1964 v1.2
- 1964 UF v3
- Project64
- Mupen64
- Glide64 Final
- Jabo's Direct Sound 1.6
- Azimer's HLE v.0.56 WIP 2
None

Info: This game can take advantage of N64 overclocking. A setting of 200MHz eliminates slowdowns from explosions.
Quest 64
- (U)
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Minor) Pink outline around text. This can be eliminated in Glide64 by changing 'Filtering mode: Force Point-sampled'.
Do note that this option will make textures look 'pixelated'.

Info: Mupen64 has the most accurate sound in this game.
Bighead’s N64 Multiple
Game Configuration List

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