G.A.S.P!! Fighter's NEXTream
- (E)
- (J)
- Project64
- 1964
- Mupen64
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
None

Note: Check "Sync game to Audio" when using Project64 to avoid crackling issues in the music. Also note, that Glide64 will support the motion blurring effect that this game uses.
Ganbare Goemon - Mononoke Sugoroku
- (J)
- Project64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
None
Ganbare Goemon - Neo Momoyama Bakufu no Odori
- (J)
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Minor) Slowdown when switching characters (normal?).

Info: Mupen64 is the only emulator that performs well while having correct audio. Syncing the audio in other emulators
fixes skips, but the overall game speed drops by about 25%.
Ganbare Nippon! - Olympics 2000
- (J)
- Apollo v0.10
- Nemu64 0.8
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Minor) Nemu64 has minor audio skips, and displays a few error messages. Go to Options and uncheck "Show Errors".

Note: All versions of 1964 can emulate this game, but 1964  suffers from major audio distortion. The game is very slow in every version of Project64 I tried, and also suffers from major audio distortion. Apollo emulates this game perfectly. Nemu64 also runs the game perfectly after disabling errors.
Gauntlet Legends
- (U)
- (E)
- (J)
- Project64 Audio Fix Ed.
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- (Major) Major graphical errors, missing HUD, occasional flickering, slowdowns, but the game is somewhat playable.

Info: This game has always suffered major graphics issues. Some have claimed to get the missing HUD in Rice plugins, unfortunately I was unsuccessful. I could endlessly test this game trying to find better configs, but I wash my hands of it.
Getter Love !! Cho Renai Party Game
- (J)
- Project64
- Glide64 Final
- Jabo's Direct Sound 1.6.1
- (Minor) Faces don't scale correctly in z64 (see Note).

Note: Glide64 and z64 are the only two plugins that will get the faces correct, but z64 scales them incorrectly. Edit the "z64gl.conf" file, and add the following two lines to the "per game settings". You can also use my updated z64.conf file that comes with the Plugins Pack on my Downloads page.

[Getter Love!!]
lowres = 1

This will lower the internal resolution of the game so it will not look as nice as before, but it's needed to fix the faces.
- Mupen64
- Glide64 Final
- Azimer's HLE v.0.56 WIP 2
- z64 r17

- z64 PJ64 RSP Plugin v1.4
Gex 3 - Deep Cover Gecko
- (U)
- (E) (M2)
- (E) (M3)
- Project64
- Mupen64
- Glide64 FInal
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
- (Minor) Jabo's video has slight errors (waterfalls, misc).
- 1964 v1.2
- 1964 UF v3
Glide64 FInal
- Azimer's HLE v.0.56 WIP 2
None

Info: This game can benefit from N64 overclocking. Real FPS does not go higher than normal, but it never drops below 30.
Gex 64 - Enter the Gecko
- (U)
- (E)
- Mupen64
- Glide64 FInal
- Azimer's HLE v.0.56 WIP 2
None

Info: Mupen64 is the only emulator that has no occasional popping sound during some sound effects (esp. voices).
Glover
- (U)
- (E) (M3)
- Project64
- Mupen64
- Glide64 FInal
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
None

Info: Glide64 and z64 are the only two that get both the sky and all of the menu text correct, but z64 has some issues.
Glover 2
- Unreleased Prototype
- (U)
- Project64
- 1964
- Mupen64
- Glide64 Final
- Jabo's Direct 3D8 1.6.1
- Jabo's Direct Sound 1.6.1
- Azimer's HLE v.0.56 WIP 2
None

Info: Development for this game was never finished. The ROM is only a prototype and is not a finished game.
Goemon's Great Adventure
- (U)
- Mupen64
- Glide64 FInal
- Jabo's Direct 3D8 1.6.1
- Azimer's HLE v.0.56 WIP 2
- Jabo's Direct Sound 1.6.1
- (Minor) Occasional "white lines" through ground textures.

Info: Mupen64 is the only emulator that performs well while having correct audio. Syncing the audio in other emulators
fixes skips, but the overall game speed drops by about 25%.
Ganbare Goemon - Derodero Douchuu Obake Tenkomori
- (J)
Goldeneye 007
- (U)
- (E)
- (J)
- Project64
- 1964 v1.2
- 1964 UF v3
- 1964
- Jabo's Direct 3D8 1.6.1
- Glide64 FInal
- 1964Video DX9 r112+
(DirectX Render Engine)
- Azimer's HLE v.0.56 WIP 2
- (Minor) Incorrect sky in 1964Video, minor text errors.
- (Minor) Glide64 has an intersecting line through character portraits (Bond file selection screen, multiplayer). This can be improved with a texture enhancement of HQ2X or better, but changing this will corrupt text making it harder to read.

Note: This game can benefit from N64 overclocking. Keep in mind that Jabo's video currently does not work in 1964 v1.2, so use one of the other two suggested graphics plugins.
Golden Nugget 64
- (U)
- Mupen64
- Glide64 FInal
- Jabo's Direct 3D8 1.6.1

- Azimer's HLE v.0.56 WIP 2
- (Minor) Green borders around text. Can be fixed in Glide64 with the option "Filtering mode: Force Point-sampled". It can be reduced in Jabo's by checking "Force alpha blending".

Info: Project64 fails to get character textures, they show up as a black shadow. 1964 and Mupen64 show the textures, but the audio in 1964 is not as accurate as it is in Mupen64.
GT 64 - Championship Edition
- (U)
- (E) (M3)
- Project64
  (Speed)

- Glide64 Final
- Jabo's Direct Sound 1.6.
   
- (Minor) Music is played too fast, other audio issues.
- (Moderate) Game randomly hangs, hit F2 twice to resume.

Note: Project64 is the fastest emulator for this game, but it unfortunately suffers the stability issues mentioned above.
- Mupen64
  (Stability)

- z64 r17
- z64 PJ64 RSP Plugin v1.4

- Azimer's HLE v.0.56 WIP 2
- (Minor) Music is crackly, other audio issues.
- (Minor) Incorrect menu transition effects (white lines).
- (Moderate) Much lower FPS than the above configuration.

Note: Mupen64 has no issues with stability, but still suffers from audio issues and runs slower than Project64. Use z64 instead of Glide64 in Mupen64, the speed of it is a lot faster.
Bighead’s N64 Multiple
Game Configuration List

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